Archive for June, 2010

GLS 6.0

Tuesday, June 15th, 2010

On Saturday, I drove up to Madison with my colleague, Wendy Thomas, and had the good fortune to attend the 2nd annual Games + Learning + Society Conference Educator Symposium. Although GLS has been around for 6 years, the Educator Symposium is still pretty new. And for only doing this once before, I had to say I was impressed. In one day, they packed in a great panel of educators using innovative technologies, a roundtable with researchers, and a hands-on workshop.

Chalfonts scores high with Games Design

Saturday, June 12th, 2010

Roxana Hadad

Merlin John followed up his article for Futurelab with another piece on the Games Design Workshop on his own site, MerlinJohnOnline. In this article, you learn a little more about what I really found exciting about the course … that game design and teaching in an online format were really just vehicles for getting the students to be introspective about their educational path.

You also see a picture of me when I was 25. I should demand that everyone use this photo from now on.

Welcome to ‘the zone of optimal challenge’

Thursday, June 10th, 2010


Woo! Merlin John has posted a great article about our games course in today’s Futurelab! He did a great job of capturing the atmosphere of the class and boy, does he make me sound good!